AI Insights · Timothy · April 2022
Top 5 Boxing Games Performance in Hungary Q1 2022
Discover how the top 5 boxing games performed on a unified platform in Hungary during Q1 2022, with insights from Sensor Tower.
In the first quarter of 2022, the top 5 boxing games in Hungary showed varying trends in downloads, revenue, and active users on a unified platform. Here’s a closer look at their performance, based on data from Sensor Tower.
EA SPORTS™ UFC® 2 by Electronic Arts experienced significant fluctuations. Weekly revenue peaked at around $144 in late February, while weekly downloads reached a high of 7.6K at the end of January. Active users saw an initial increase, peaking at approximately 9.7K in early February, before gradually declining to around 5.5K by the end of March.
Real Boxing 2 from Vivid Games S.A. showed a more stable revenue trend, with weekly earnings ranging between $15 and $53. Downloads were relatively low, peaking at 607 in late March. Active users saw a notable increase from 796 in early February to about 1.4K by mid-March.
Punchy Race: Run & Fight Game by AI Games FZ saw minimal revenue, peaking at $6 in early March. Weekly downloads fluctuated, with a high of 4.2K in late January. Active users reached a peak of approximately 7.3K in late January and then decreased to around 1.2K by the end of March.
Level Up Runner from Lion Studios had minimal revenue, with the highest being $17 at the end of December. Downloads peaked at 1.6K in late December but gradually declined to around 468 by the end of March. Active users followed a similar trend, decreasing from 2.4K in late December to around 832 by the end of March.
Slap Kings, also from Lion Studios, had a steady revenue stream, peaking at $44 in mid-February. Downloads saw a peak of 1K in mid-January, then consistently dropped to around 140 by the end of March. Active users started at 4.8K in late December and declined to around 562 by the end of March.
For more detailed insights, visit Sensor Tower.